FiveM studio from Bavaria
FiveM MLOs, maps and scripts, built by our studio.
Nobody Workz is two founders from Bavaria. We model MLOs, maps, vehicles and scripts for FiveM, optimise them for streaming and test everything on our own server. Ready-made in the store, or built to your brief.
- Modelled in Blender
- Tested in-game
- No resold assets

- store opened
- 2024store opened
- assets built in-house
- 18assets built in-house
- purchases
- 318purchases
- founders, no middlemen
- 2founders, no middlemen
What we build
Everything your FiveM server needs, from one studio
Interiors, exteriors, vehicles and scripts, modelled, textured and optimised in-house.
MLOs & interiors
Walk-in interiors without a loading screen: shops, banks, mansions, workshops, with portals, occlusion and LODs.
Maps & exteriors
Reworked exteriors and whole mappings that blend into the world, compatible with ESX, QBCore and standalone.
Vehicles
Lore-friendly cars with clean topology, interior details and working LODs, without protected brand logos.
Props & scripts
From a street sign to a full set, plus lean scripts that cost nothing when idle.
Optimisation
Existing assets too heavy? We bring them down to a streaming-friendly weight.
FiveM integration
Delivered streaming-ready, with installation support for your server.
The pipeline
Four stages, one standard
Every asset runs the same route, from the first polygon to the test in a running game. Nothing leaves the studio that we have not seen in-game ourselves.
Concept & references
Planned from roleplay: paths, hiding spots and work areas. We clarify what gets built before we build it.
Modelling in Blender
A clean mesh with considered topology, the basis for everything that follows.
Textures, portals & LODs
PBR textures, occlusion and detail levels, so the asset looks good and performs.
In-game test
Only when it runs, streams and does not stutter on our showcase server is it finished.
From the workshop
Our most popular work
Built, tested and running on real roleplay servers.
Our standard
What you can rely on with every asset
A heavy MLO costs your server frames, a leaked one costs you your uniqueness. That is why these points are not optional for us.
Always
- Portals, occlusion and LODs in every interior
- Tested on our own showcase server before release
- Escrow-protected; scripts keep config and locale files open
- Runs with ESX, QBCore and standalone
- Lifetime updates for the version you bought
- Support through our Discord ticket system
Never
- No resold or re-uploaded assets
- No protected brands, logos or designs of third parties
- No asset that we have not seen running in-game

Custom work
Have a FiveM MLO built to your brief
Your building, your layout, your server: besides the store we build MLOs, maps and vehicles to a brief. Requests run entirely through our customer portal, so you always see which phase your project is in.
We currently take on custom projects selectively. We would rather say so up front than keep you waiting after your request.
- 01Request
- 02Briefing
- 03Quote
- 04Order
- 05In progress
- 06Review
- 07Done
Studio × Hosting
We build worlds and run them too
Most studios deliver and disappear. With us, your asset comes from the same company that keeps your server running.
- Asset installation directly on your server, without third parties
- Performance issues? We see both the server and the asset side
- One contact from idea to launch
Questions
Questions about the studio
About custom work, quality and what we do not build.
01
Can you build a custom FiveM MLO for my server?
Yes. Besides the store we build MLOs, maps and vehicles to a brief. We currently take on custom projects selectively; we would rather say so up front than keep you waiting after your request.
02
What does a custom MLO cost and how long does it take?
That depends on size, level of detail and deadline. After the briefing you get a concrete quote in the portal with scope and schedule, before anything is built.
03
Which frameworks do your assets support?
Maps and interiors are standalone and work with ESX, QBCore or any other framework. Scripts state their requirements on the product page.
04
Can I see your work before I buy?
Yes. Every map and interior from the store is live on our showcase server. Connect through FiveM and walk through every room.
05
Do you sell assets from other creators?
No. Everything in the store is modelled, optimised and tested by us. We do not resell anything.
06
Do you build vehicles with real car brands?
No. We do not model protected brands, logos or designs of third parties. Our vehicles are our own lore-friendly designs.

Showcase server
See our work in-game.
All maps and interiors from the store are live on our showcase server.
Online now · 0 of 32 players, 32 slots free



